ARROW KEYS - MOVE

Z - INTERACT

X - CANCEL

ENTER - INVENTORY

SHIFT - MAP

Estimated completion time: ∼2 hours

Welcome to Resident Evil: Grim Beginnings - an unfinished, yet fully playable, solo developed, Game Boy demake of the original Resident Evil. The game was developed over an extended stay when I was stranded across seas during the height of the Pandemic. Not knowing when the flight embargo were going to be lifted, I worked on this project as a way to keep myself sane and creatively engaged. What started as a simple toy-around with the GB Studio seeing if I could recreate a room or two with some zombies slowly expanded into an attempt to fully recreate the original game.

But, the flight embargo lifted as the game was only 90% complete, life got in the way and I never got around to finishing up the rest. It has been sitting on a shelf collecting dust for the past year and a half, which never sat right with me. I decided to release the game as it currently stands and offer some comments down below explaining all that is missing, glitched or otherwise.

This project was my first time making any sort of video game. A few notes:

-I recommend playing the game via the downloaded ROM file on a Game Boy emulator rather than playing the the browser. The ROM version is a newer version of the game and has some bug fixes and some additonal content. The files I have for the game have become corrupted so I cannot upload the newer version of the game to be played in browser, unfortunately. 

-The main thing that you will notice about the game is that there is no background music or sound effects for the vast majority of the game. This was to be the last thing I incorporated into the game but I did not get a chance to complete it.

-The game is faithful to the original but I did infuse this version with my own irreverent humor and selected to alter things to make the tone more comical. 

-The game covers the first mansion segment of the original game and ends when you have collected all the mansion masks. 

-The Merchant offers all the mansion keys if you wanted to explore the mansion without limits.

-You can only play as Jill (costume switching available)

-You can only use the handgun (additional weapons was ambitious for me)

-The game was developed with an early build of GB Studio where limited colors were available. I would have used more than two colors if it were possible.

-Zombies do not move outside of combat due to software limitations at the time of development.

MISSING:

-An opening story prelude prior to the helicopter crash akin to the 2002 remake. (This was almost complete but I lost the files)

-All background music and sound effect. (Any music and SFX in this build are temporary placeholders and some music does not end when intended thus bleeding into the next scene)

-Story scene/ puzzle in the booby-trapped shotgun room.

-Story scene with Chris stuck up the tree outside the mansion.

-Some inventory items have no text boxes when viewing/ inspecting them.

-Barry story scenes in Shotgun & Butterfly rooms.

-Puzzle in the Crow hallway. 

-Second Yawn boss battle in the Mansion Library.

-Story scene with Wesker introducing the birthday party after collecting all the Masks.

-Hunter enemies in mansion. (you can fight one Hunter in the Mansion Library)

BUGS:

-Some music will flow over to the next scene and continue indefinitely or until another music cue is activated.

-There is a debug space in the bottom left corner of the helicopter opening which skips all story scenes leading up to the mansion. (It also skips the combat tutorial)

-Some symbols are incorrect in text boxes such as: #,&,+,* etc. and are displayed as random red letters. If you see 'enemy speed h1' it is supposed to read 'enemy speed +1', for example.

-Player can get stuck when lighting the Warp Point in the mask room when done so from the top. (you can use the Warp Point to travel to unstick yourself if you have another one lit)

-Player can get softlocked if box spawns on player location in Zora Mask room.

-Any non-headshot on a Web Spinner is also a critical hit and causes the bonus round.

Download

Download
Resident Evil GB.gb 1 MB

Comments

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(+1)

the colour pallet wasn't that bad, cut yourself some slack

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enjoyed the game i giggled abit seeing how looking a horror version of mario lol 

(+1)

hello ! Always in work ? 

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this game is great and very funny 

Thanks! I’m glad you liked the dialogue :)

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Very good game!

Thanks for that!

Resident Evil revisited with humor: it's great!

The development of the game definitely deserves to be finished.

If you need a translator for a French version, I would be happy to help!

(+1)

I liked this game so much that I have already started translating it into French (I'm doing this for myself and I won't make it public without your permission).
To translate it, I directly edit the “.gb” file using a hexadecimal editor. 
It is very long and tedious. Ideally, I would need the GBStudio sources, it would be much simpler, but I would understand if you don't want to share them. 
Otherwise, I would need the font file (ascii.png from memory in GB Studio), because I would need to move characters around to get access to some that are useful in French (ô ï ù é è ê ç …).  
Thank you in advance, here is my email: mr.benoit.bertrand@gmail.com

salut tu as eu des News ? 

Non, je n'ai pas eu de news. Mais je peux comprendre qu'il ne soit pas ok pour filer les sources. c'est normal. 

J'ai abandonné l'idée de le faire via un éditeur hexadécimal, c'est beaucoup trop long. 

Dommage, la sphère purement francophone aurait pu bénéficier de ce petit chef-d'œuvre. 

grave !!!

(+1)

Will you add gamepad support?

I don't have any plans to add that right now

(+1)

hah very goofie i love it

Glad you liked the goofiness :)

:D

(+1)

Como salvo a chris es lo único que me falta para completar el juego ??? 🤔🤔🤔

No, no puedes rescatar a Chris. No terminé esa escena. Él permanecerá en el árbol para siempre.

(+1)

easily the best gb studio game

Thank you so much for saying that! I put a lot of love and care into making it so I'm glad you liked playing it

(+1)

Good game.

Thanks for playing!

(+1)

man this looks great.  Any chance you can provide a .Pocket file.  

(+1)

Great art, and some decent jokes (the self-referential stuff kinda fell flat with me, but otherwise I dig the sense of humor)! The combat isn't really my style, so I had a hard time getting into the game. Overall, though, it's very impressive!

(+2)

The game is very fun and I have been hooked since I started playing it, I have memorized the game of resident evil remake for the NGC from playing it so much, I already know the story and it amuses me to see the changes in the dialogues of the characters, it is quite a new experience.

(2 edits) (+1)

I'm glad you enjoyed the differences I added, it was always my intention to add my own irreverent twist on such an accustomed game. Thank you for playing! 

(+3)

this looks better made than resident evil gaiden for the game boy color

(+1)

Thank you! That's a big compliment

(+2)

I think the graphics are fine. In the case of dialogues, I would set it so that it does not write out the text continuously, but appears immediately, so that it would not appear that you are drawing the avatars of the characters from a character set.Nice work!

Thank you for playing! I think you are right about the dialogue boxes. Thanks for the idea.

(-7)

I really wanted to like this. The graphics are fantastic achievement! however I could not deal with the absolutely cringe, childish, stupid dialogue. I had to stop playing before I even entered the mansion because the dialogue was so insipidly pointless and repellant. It’s not cute or funny or witty. You had a good thing going and you ran it into the ground for bottom-of-the-barrel reddit “humour”.


perhaps someone will mod it someday and replace the script with something that isn’t puerile and asinine, I’d play that.

(+2)

Thanks for the feedback. The comedy style was a choice to make it more distinctive over the original by leaning more towards horror-comedy. 

I knew that some players would think the opening dragged a little, so I included the option to skip the opening section via interacting with Barry. You will find that the dialogue is minimal for the remainder of the game.

(You can even skip straight to roaming around the mansion by using a debug space next to Barry.)

(+3)

I even made cover art to match yours! Even though yours is way better. I'm a die hard RE fan, so I love seeing fangames and remakes like yours! 

Wow! Thank you so much for taking the time to make this box art, I really love how you put it all together! It looks like an official release :)

(+2)

Hi there! First off, I want to thank you for an absolutely incredible game! I know the music isn't there, but that's a small price to pay for nearly 2 hours of fun! If you touch up on it or not, I would love for you to hop in my live stream, or check out our fb group based on rom hacks and fangames. I posted your game in there, and they went bonkers! I would be honored if you were to join! or at the very least join the stream :)

Thank you so much Ricky for checking out the game and your nice words! I was very trepidations of how this demake would be received -not knowing if the humor would land or if it would be enjoyable to play - and hearing such praise is very humbling and inspiring. I would love to join your stream or jump in your Facebook group if you wanted to DM me your details. :) 

(+2)

"Movie magic" - LOL!

(+1)

What a bunch of pranksters lol

(1 edit) (+1)

Hi guys,thank for checking out my game! The best way to play is using the FREE Game Boy Rom download. This version has a few bug fixes and additional content - such as: Updated text boxes, more dialogue, and a few sprite upgrades. Ty!

(+1)

cool!

(+1)

Thanks for playing! :)

(+1)

Hello, can you allow to download the game, please?

Hi yamihoon. You can now download the ROM file. Thanks!

(+1)

Thank you.